Thursday, October 29, 2009

Training - Killing Time or Filling Minds

Professional development courses that play like Kindergarten class having you build newspaper towers, run scavenger hunts or other useless games are not courses you should be paying big money for nor taking them incredibly seriously. It might be fun and the facilitator might have some lame "creativity" excuse but training is not play time - unless you work in a toy store. Professional development is serious. Do you want people who are more adept at the job or someone who is more playful?

The sad truth is that many of these play-date activities have made their way into so-called "leadership" courses - not to mention "team" building. The people in your company are looking to their leaders to lead - not play when the economy tanks or when sales drop or when your competition surpasses you.

Trainers, with little else to offer in the way of substance and learning, are incorrectly teaching you that it's OK to play. Look, I'm all for blowing off a little steam now and then and getting monotony out of the way but why do you have to pay someone to have your people play with blocks or dollar-store novelties or sticky notes or voting each other off of the island?

Just going out on a limb here: do you think that this playtime trend in training has anything to do with recent survey results that show workers waste 2.09 hours a day on the job? I'm just saying.

Let me offer a really solid piece of team-building, corporate attitude and culture strategy: stop making all of the decisions unilaterally. Give your team a real organizational problem or issue that is affecting your organization right now and let them come together and solve it. They will. In fact, you will probably be surprised at how good they are at it.

In the meantime, building paper airplanes or gluing new pictures to a dream-collage are not going to make you or your people any more creative or successful. It will not improve your corporate culture or the ability of your salespeople to sell more, your customer service people to serve better or your managers to manage better. A one-time creativity exercise does not magically unlock the brain's creativity for eternity as it applies to problem-solving in the corporate environment.

The truth is, most of the training involving arts and crafts, hugs, personal drawing, paste or chanting together really may only have about an hour of really solid information spread over a whole day. Never insult your people by treating their training as a play-date - if you want them to take you, the company and the work seriously.
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Attitude w/ ATTITUDE

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1 comment:

Anonymous said...

BRAVO!
I have been subjected to these little play dates and they drive me to distraction! I thought I was missing something but you appear to have the same opinion that I do, thanks for validating my feelings on this subject.

Annie